Dead or Alive creator Tomonobu Itagaki, talks about how he makes games when drunk
VideoGamesDaily.com interviewed Itagaki a few years back and talked about creating games, specifically Dead or Alive and its beach ball spin offs. Here are some snippits:
Kikizo(videogamesdaily.com): So, how many drinks does it take for ideas to stop being feasible, good ideas, and start being just complete nonsense?
Itagaki: Haha! It’s hard to say, because I am drinking pretty much full-time. Of course, there are ups and downs, waves, of how I drink in terms of the amount, but it’s a long period of time. In the last ten years - not that you asked this question - I think I had better ideas when I was drinking whisky. When I am drinking shochu, that’s a conservative drink, so the ideas are not that great. Beer is just like water to me, so it just helps me and everyone else loosen up a little bit, it doesn’t really contribute to coming up with ideas.
Kikizo(videogamesdaily.com): I am clearly nowhere near your level yet. When I read back the notes I make when drunk, I wonder how I managed to write such shit.
Itagaki: It just means that you haven’t been drinking enough. Haha! Not often enough. This afternoon, keep drinking more.
Sounds like he would be very interesting to make games with. My friend joked that he could see exactly how the conversations would go:
DoA Design Team Member: Sir, the game is done, we’re about to ship it.
Itagaki: *mumbles* Needs more boobs.
DoA Design Team Member: Sir? It’s done, the discs are -
Itagaki: BOOBS!

Picture from games.net







